Site icon The Truth About Guns

Games Lead to Guns. And That’s a Good Thing

Previous Post
Next Post

By Jason T.

Does any of this sound familiar?:


Now, all of those will seem pretty obvious to most gun owners. But you can take any or all of those points and replace the word “guns” with “videogames” and the points remain the same. For those who don’t know, gamers’ bete noir, their Dianne Feinstein, is a man named Jack Thomson, who’s tirelessly accused certain games of causing murders. Where gun owners point to the Second Amendment, many of those who play videogames point to the First.

As I entered college, I got into Fallout 3. The setting is a post-apocalyptic Washington D.C., and the player takes the role of  someone looking to survive and ultimately find their father. And while some may scoff, it’s the reason I am so interested in guns today.

The game first taught me that people without guns tended to die much quicker than those with them. It taught me that after firing many rounds without proper care, your weapon will probably malfunction, and almost certainly break. After two hours of playing, I had added several weapons to my backpack. I had to make a decision which guns to sell. Two of the guns took the same caliber round, so I sold the outliers and learned a valuable lesson about caliber commonality.

That lead to reading Jeff Cooper’s thoughts on “Ballistic Wampum”, which (invariably) brought me to gun and survival websites. That’s where I learned how invaluable medical care is after getting shot, which got me to take an EMT basic course. There I met a future mentor of mine who talked at length about different weapons and taught me the skill of shooting. And I haven’t looked back since.

Many of us have been at the range and heard a young adult or two excitedly talking about how a certain gun looked like one in a videogame they had played. You might have even scoffed when they called the magazine a “clip” or dismissed using an AR pattern rifle past 100 yards.

While it might seem strange, these people who are new to the gun culture are some of our strongest allies. The newer generation (those born in the 90’s and younger) is strongly pro-freedom and generally wish those in power would quit mindlessly regulating things they don’t understand. They’re people who fought for freedom on the internet when the US Senate tried to enact both SOPA and PIPA. They argued against California regulating their pastime more strongly than any other state, specifically because they thought the manufacturers did a good enough job self-regulating. Imagine if gun companies were supported in the same way. Magazine capacity restrictions might be manufacturer-dependent and you would hardly see state-specific guns being made (like the Seecamp .32CA).

Guns, like videogames, are mere tools. We who enjoy them responsibly should make it a point to teach as many young newcomers as we can. The alternative is even more laws made by those who don’t understand what they’re regulating.

Previous Post
Next Post
Exit mobile version