Home Entertainment “Aliens: Colonial Marines” Videogame Pulse Gun Revealed EntertainmentRifles “Aliens: Colonial Marines” Videogame Pulse Gun Revealed By Robert Farago - May 30, 2011 3 Facebook Twitter Pinterest WhatsApp Email ◀Previous Post Next Post▶ Courtesy cinemablend.com ◀Previous Post Next Post▶ RELATED ARTICLESMORE FROM AUTHOR The Long, Convoluted, Unfinished Saga of Heckler & Koch’s Modular HK433 Rifle SIG SAUER Adds a PRS Model of Their CROSS Bolt Action Rifle BREAKING: Ninth Circuit Court of Appeals Uses Strict Scrutiny To Strike Down California’s Ban on Semi-Auto Rifle Sales To Young Adults 3 COMMENTS “Game over, man!” Reply someone actually converted a full auto Thompson to look like one of these and it worked. (didn’t fire lasers though just .45acp) Reply They used Thompsons to make the guns for the movie, with a cut down SPAS-12 for the underbarrel ‘grenade launcher.’ I love movie guns; so many unique ideas that hardly ever get manufactured. This is just going to show how big a dork I am, but in the movie, it was supposed to be chambered in “10mm explosive-tip caseless.” Now with the TDI Kriss Vector and its inertia-based compensator design, and Frag-12 ammunition, a real version of this thing is a possibility. IIRC, the latest military request for solicitation for a new combat rifle included a suggestion for some kind of remaining ammunition counter (like in the movie). Kinda trippy to think that in 10 years or so, someone could be watching Aliens and the only strike to the weapons’ credibility will be that it doesn’t eject spent casings… assuming the firearms industry gives up on the caseless designs they’ve been developing off-and-on. Reply LEAVE A REPLY Cancel reply Please enter your comment! Please enter your name here You have entered an incorrect email address! Please enter your email address here Save my name, email, and website in this browser for the next time I comment. Notify me of follow-up comments by email. Notify me of new posts by email.