You hear an awful lot about “muzzle flip” in the gunblogosphere. Much of it right here. At the risk of preempting an Ask Foghorn post, I’ll say this about that. You can have a little bit of this (the handgun‘s muzzle or barrel “flipping” upwards after you pull the trigger) or a little bit of that (a heavy gun that reduces muzzle rise). At the risk of quoting former Prime Minister Tony Blair, there is a third way. Learn to work with—or at least not against—muzzle flip . . .
The big problem with muzzle flip is that shooters tend to pull the trigger before the barrel has stabilized and the sights are back on target. Once the shooter gives up trying to control the gun (if they even tried), they tend to simply shoot it dry. With a lot-less-than-spectacular results. This is especially true in a self-defense situation, where the tendency to freak out and fire willy-nilly (to use the technical term) is enormous.
We’ve already looked at the importance of forcing yourself to slow down in a defensive gun use (DGU) by realizing that adrenalin has altered your time perception; you have LOTS more time than you realize. I’ll say it again: if you slow down, your chances of being the most accurate (i.e. alive) guy in the room rise dramatically.
And here’s what you can do with that time: wait between double taps (a.k.a., closely paired groupings) to get a sight picture (i.e, for the muzzle flip to subside). It will take ages. An eternity. But it’s worth it. A world-class videogamer told me that he’d go into a room, let everyone blaze away and then [relatively] slowly pick them off. Like that.
A good way to make that happen: don’t let the trigger reset until you see the sight picture. Pull the trigger. BANG! BANG! Then hold the trigger down until you’ve got a target in your sights. Let the trigger out until it resets (feel it) and shoot again. BANG! BANG!
Wayne demos it here (cupping to let us see the trigger more closely). Like any other exercise try it slowly until you get it. Then speed up. Maybe. In any case remember: only the rounds that hit the target count. Accuracy then speed.